commit
3804c29027
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<connectionStrings>
|
||||
<add name="MemberManagementEntities" connectionString="metadata=res://*/MemberManagementModel.csdl|res://*/MemberManagementModel.ssdl|res://*/MemberManagementModel.msl;provider=System.Data.SqlClient;provider connection string="data source=.;initial catalog=MemberManagement;user id=sa;password=51Aspx;MultipleActiveResultSets=True;App=EntityFramework"" providerName="System.Data.EntityClient"/>
|
||||
</connectionStrings>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/></startup></configuration>
|
@ -0,0 +1,15 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码是根据模板生成的。
|
||||
//
|
||||
// 手动更改此文件可能会导致应用程序中发生异常行为。
|
||||
// 如果重新生成代码,则将覆盖对此文件的手动更改。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace MemberManagement
|
||||
{
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public partial class CumulativeRecharge
|
@ -0,0 +1,15 @@
|
||||
namespace MemberManagement
|
||||
{
|
||||
partial class FrmConsumption
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace MemberManagement
|
||||
{
|
||||
public partial class FrmConsumption : Form
|
||||
{
|
||||
private member Member;
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
@ -0,0 +1,15 @@
|
||||
namespace MemberManagement
|
||||
{
|
||||
partial class FrmCreateMember
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace MemberManagement
|
||||
{
|
||||
public partial class FrmCreateMember : Form
|
||||
{
|
||||
public FrmCreateMember()
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
@ -0,0 +1,15 @@
|
||||
namespace MemberManagement
|
||||
{
|
||||
partial class FrmLogin
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace MemberManagement
|
||||
{
|
||||
public partial class FrmLogin : Form
|
||||
{
|
||||
private member Member;
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace MemberManagement
|
||||
{
|
||||
public partial class FrmMain : Form
|
||||
{
|
||||
public FrmMain()
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
@ -0,0 +1,15 @@
|
||||
namespace MemberManagement
|
||||
{
|
||||
partial class FrmMemberHistory
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Data.Common;
|
||||
using System.Data.OleDb;
|
||||
using System.Data.SqlClient;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace MemberManagement
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
@ -0,0 +1,15 @@
|
||||
namespace MemberManagement
|
||||
{
|
||||
partial class FrmParameter
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace MemberManagement
|
||||
{
|
||||
public partial class FrmParameter : Form
|
||||
{
|
||||
private member Member;
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
@ -0,0 +1,15 @@
|
||||
namespace MemberManagement
|
||||
{
|
||||
partial class FrmRecharge
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
@ -0,0 +1,15 @@
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using NPOI.OpenXml4Net.OPC;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace MemberManagement
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
@ -0,0 +1,15 @@
|
||||
namespace MemberManagement
|
||||
{
|
||||
partial class FrmRechargeCumulative
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Data.Common;
|
||||
using System.Data.OleDb;
|
||||
using System.Data.SqlClient;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace MemberManagement
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
@ -0,0 +1,15 @@
|
||||
namespace MemberManagement
|
||||
{
|
||||
partial class FrmRechargeHistory
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Data.Common;
|
||||
using System.Data.OleDb;
|
||||
using System.Data.SqlClient;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace MemberManagement
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
@ -0,0 +1,15 @@
|
||||
namespace MemberManagement
|
||||
{
|
||||
partial class FrmUpdateMember
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace MemberManagement
|
||||
{
|
||||
public partial class FrmUpdateMember : Form
|
||||
{
|
||||
private member Member;
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{E076B801-9107-48C1-89D1-324276CAFCAB}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>MemberManagement</RootNamespace>
|
||||
<AssemblyName>MemberManagement</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
@ -0,0 +1,15 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码是根据模板生成的。
|
||||
//
|
||||
// 手动更改此文件可能会导致应用程序中发生异常行为。
|
||||
// 如果重新生成代码,则将覆盖对此文件的手动更改。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace MemberManagement
|
||||
{
|
||||
using System;
|
||||
using System.Data.Entity;
|
||||
using System.Data.Entity.Infrastructure;
|
||||
|
@ -0,0 +1,10 @@
|
||||
// T4 code generation is enabled for model 'C:\Users\coder\Desktop\2023\6\20230608\MemberManagement-master\MemberManagement-master\MemberManagement\MemberManagementModel.edmx'.
|
||||
// To enable legacy code generation, change the value of the 'Code Generation Strategy' designer
|
||||
// property to 'Legacy ObjectContext'. This property is available in the Properties Window when the model
|
||||
// is open in the designer.
|
||||
|
||||
// If no context and entity classes have been generated, it may be because you created an empty model but
|
||||
// have not yet chosen which version of Entity Framework to use. To generate a context class and entity
|
||||
// classes for your model, open the model in the designer, right-click on the designer surface, and
|
||||
// select 'Update Model from Database...', 'Generate Database from Model...', or 'Add Code Generation
|
||||
// Item...'.
|
@ -0,0 +1,9 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码是根据模板生成的。
|
||||
//
|
||||
// 手动更改此文件可能会导致应用程序中发生异常行为。
|
||||
// 如果重新生成代码,则将覆盖对此文件的手动更改。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace MemberManagement
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// 应用程序的主入口点。
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
@ -0,0 +1,15 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("CardManagement")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("CardManagement")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2020")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
@ -0,0 +1,15 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace MemberManagement.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
@ -0,0 +1,15 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace MemberManagement.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.6.0.0")]
|
@ -0,0 +1,15 @@
|
||||
using NPOI.HSSF.UserModel;
|
||||
using NPOI.SS.UserModel;
|
||||
using NPOI.XSSF.UserModel;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace MemberManagement
|
||||
{
|
||||
public static class Utils
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>EntityFramework</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:System.ComponentModel.DataAnnotations.Schema.ColumnAttribute">
|
||||
<summary>
|
||||
Specifies the database column that a property is mapped to.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:System.ComponentModel.DataAnnotations.Schema.ColumnAttribute.#ctor">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:System.ComponentModel.DataAnnotations.Schema.ColumnAttribute"/> class.
|
||||
</summary>
|
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<connectionStrings>
|
||||
<add name="MemberManagementEntities" connectionString="metadata=res://*/MemberManagementModel.csdl|res://*/MemberManagementModel.ssdl|res://*/MemberManagementModel.msl;provider=System.Data.SqlClient;provider connection string="data source=.;initial catalog=MemberManagement;user id=sa;password=51Aspx;MultipleActiveResultSets=True;App=EntityFramework"" providerName="System.Data.EntityClient"/>
|
||||
</connectionStrings>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/></startup></configuration>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>Newtonsoft.Json</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:Newtonsoft.Json.Bson.BsonObjectId">
|
||||
<summary>
|
||||
Represents a BSON Oid (object id).
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.Bson.BsonObjectId.Value">
|
||||
<summary>
|
||||
Gets or sets the value of the Oid.
|
||||
</summary>
|
@ -0,0 +1 @@
|
||||
{"printerName":"Microsoft Print to PDF"}
|
@ -0,0 +1,15 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码是根据模板生成的。
|
||||
//
|
||||
// 手动更改此文件可能会导致应用程序中发生异常行为。
|
||||
// 如果重新生成代码,则将覆盖对此文件的手动更改。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace MemberManagement
|
||||
{
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public partial class member
|
@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
|
@ -0,0 +1,15 @@
|
||||
C:\Users\coder\Desktop\2023\6\20230608\MemberManagement-master\MemberManagement-master\MemberManagement\bin\Debug\MemberManagement.exe.config
|
||||
C:\Users\coder\Desktop\2023\6\20230608\MemberManagement-master\MemberManagement-master\MemberManagement\bin\Debug\MemberManagement.exe
|
||||
C:\Users\coder\Desktop\2023\6\20230608\MemberManagement-master\MemberManagement-master\MemberManagement\bin\Debug\MemberManagement.pdb
|
||||
C:\Users\coder\Desktop\2023\6\20230608\MemberManagement-master\MemberManagement-master\MemberManagement\bin\Debug\EntityFramework.dll
|
||||
C:\Users\coder\Desktop\2023\6\20230608\MemberManagement-master\MemberManagement-master\MemberManagement\bin\Debug\ICSharpCode.SharpZipLib.dll
|
||||
C:\Users\coder\Desktop\2023\6\20230608\MemberManagement-master\MemberManagement-master\MemberManagement\bin\Debug\Newtonsoft.Json.dll
|
||||
C:\Users\coder\Desktop\2023\6\20230608\MemberManagement-master\MemberManagement-master\MemberManagement\bin\Debug\NPOI.dll
|
||||
C:\Users\coder\Desktop\2023\6\20230608\MemberManagement-master\MemberManagement-master\MemberManagement\bin\Debug\NPOI.OOXML.dll
|
||||
C:\Users\coder\Desktop\2023\6\20230608\MemberManagement-master\MemberManagement-master\MemberManagement\bin\Debug\NPOI.OpenXml4Net.dll
|
||||
C:\Users\coder\Desktop\2023\6\20230608\MemberManagement-master\MemberManagement-master\MemberManagement\bin\Debug\NPOI.OpenXmlFormats.dll
|
||||
C:\Users\coder\Desktop\2023\6\20230608\MemberManagement-master\MemberManagement-master\MemberManagement\bin\Debug\EntityFramework.xml
|
||||
C:\Users\coder\Desktop\2023\6\20230608\MemberManagement-master\MemberManagement-master\MemberManagement\bin\Debug\Newtonsoft.Json.xml
|
||||
C:\Users\coder\Desktop\2023\6\20230608\MemberManagement-master\MemberManagement-master\MemberManagement\bin\Debug\zh-Hans\EntityFramework.resources.dll
|
||||
C:\Users\coder\Desktop\2023\6\20230608\MemberManagement-master\MemberManagement-master\MemberManagement\obj\Debug\MemberManagement.csproj.AssemblyReference.cache
|
||||
C:\Users\coder\Desktop\2023\6\20230608\MemberManagement-master\MemberManagement-master\MemberManagement\obj\Debug\MemberManagement.csproj.SuggestedBindingRedirects.cache
|
@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="EntityFramework" version="5.0.0" targetFramework="net40" />
|
||||
<package id="EntityFramework.zh-Hans" version="5.0.0" targetFramework="net40" />
|
||||
<package id="Newtonsoft.Json" version="12.0.3" targetFramework="net40" />
|
||||
<package id="NPOI.Excel" version="2.1.1" targetFramework="net40" />
|
||||
</packages>
|
@ -0,0 +1,15 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码是根据模板生成的。
|
||||
//
|
||||
// 手动更改此文件可能会导致应用程序中发生异常行为。
|
||||
// 如果重新生成代码,则将覆盖对此文件的手动更改。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace MemberManagement
|
||||
{
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public partial class parameter
|
@ -0,0 +1,15 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码是根据模板生成的。
|
||||
//
|
||||
// 手动更改此文件可能会导致应用程序中发生异常行为。
|
||||
// 如果重新生成代码,则将覆盖对此文件的手动更改。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace MemberManagement
|
||||
{
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public partial class recharge
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>EntityFramework</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:System.ComponentModel.DataAnnotations.Schema.ColumnAttribute">
|
||||
<summary>
|
||||
Specifies the database column that a property is mapped to.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:System.ComponentModel.DataAnnotations.Schema.ColumnAttribute.#ctor">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:System.ComponentModel.DataAnnotations.Schema.ColumnAttribute"/> class.
|
||||
</summary>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>EntityFramework</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:System.Data.Entity.CreateDatabaseIfNotExists`1">
|
||||
<summary>
|
||||
<see cref="T:System.Data.Entity.IDatabaseInitializer`1" /> 的实现,它仅在数据库不存在时重新创建数据库并选择用数据重新设置数据库的种子。若要设置数据库的种子,请创建一个派生类并重写 Seed 方法。</summary>
|
||||
<typeparam name="TContext">上下文的类型。</typeparam>
|
||||
</member>
|
||||
<member name="M:System.Data.Entity.CreateDatabaseIfNotExists`1.#ctor">
|
||||
<summary>初始化 <see cref="T:System.Data.Entity.CreateDatabaseIfNotExists`1" /> 类的新实例。</summary>
|
||||
</member>
|
||||
<member name="M:System.Data.Entity.CreateDatabaseIfNotExists`1.InitializeDatabase(`0)">
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>EntityFramework</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:System.Data.Entity.Edm.EdmDataModelType">
|
||||
<summary>
|
||||
The base for all all Entity Data Model (EDM) types that represent a type from the EDM type system.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:System.Data.Entity.Edm.EdmNamespaceItem">
|
||||
<summary>
|
||||
Represents an item in an Entity Data Model (EDM) <see cref="T:System.Data.Entity.Edm.EdmNamespace"/> .
|
||||
</summary>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>EntityFramework</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:System.Data.Entity.CreateDatabaseIfNotExists`1">
|
||||
<summary>
|
||||
<see cref="T:System.Data.Entity.IDatabaseInitializer`1" /> 的实现,它仅在数据库不存在时重新创建数据库并选择用数据重新设置数据库的种子。若要设置数据库的种子,请创建一个派生类并重写 Seed 方法。</summary>
|
||||
<typeparam name="TContext">上下文的类型。</typeparam>
|
||||
</member>
|
||||
<member name="M:System.Data.Entity.CreateDatabaseIfNotExists`1.#ctor">
|
||||
<summary>初始化 <see cref="T:System.Data.Entity.CreateDatabaseIfNotExists`1" /> 类的新实例。</summary>
|
||||
</member>
|
||||
<member name="M:System.Data.Entity.CreateDatabaseIfNotExists`1.InitializeDatabase(`0)">
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="EntityFramework"
|
||||
culture="neutral"
|
||||
publicKeyToken="b77a5c561934e089" />
|
||||
<bindingRedirect oldVersion="5.0.0.0"
|
||||
newVersion="4.4.0.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="Microsoft.VisualStudio.Shell" publicKeyToken="b03f5f7f11d50a3a" culture="neutral"/>
|
||||
<bindingRedirect oldVersion="2.0.0.0-10.0.0.0" newVersion="11.0.0.0"/>
|
||||
</dependentAssembly>
|
@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="EntityFramework"
|
||||
culture="neutral"
|
||||
publicKeyToken="b77a5c561934e089" />
|
||||
<bindingRedirect oldVersion="5.0.0.0"
|
||||
newVersion="4.4.0.0" />
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
</configuration>
|
@ -0,0 +1,15 @@
|
||||
TOPIC
|
||||
about_EntityFramework
|
||||
|
||||
SHORT DESCRIPTION
|
||||
Provides information about Entity Framework commands.
|
||||
|
||||
LONG DESCRIPTION
|
||||
This topic describes the Entity Framework commands. Entity Framework is
|
||||
Microsoft's recommended data access technology for new applications.
|
||||
|
||||
|
||||
The following Entity Framework cmdlets are included.
|
||||
|
||||
Cmdlet Description
|
||||
----------------- ---------------------------------------------------
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>EntityFramework</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:System.Data.Entity.CreateDatabaseIfNotExists`1">
|
||||
<summary>
|
||||
<see cref="T:System.Data.Entity.IDatabaseInitializer`1" /> 的实现,它仅在数据库不存在时重新创建数据库并选择用数据重新设置数据库的种子。若要设置数据库的种子,请创建一个派生类并重写 Seed 方法。</summary>
|
||||
<typeparam name="TContext">上下文的类型。</typeparam>
|
||||
</member>
|
||||
<member name="M:System.Data.Entity.CreateDatabaseIfNotExists`1.#ctor">
|
||||
<summary>初始化 <see cref="T:System.Data.Entity.CreateDatabaseIfNotExists`1" /> 类的新实例。</summary>
|
||||
</member>
|
||||
<member name="M:System.Data.Entity.CreateDatabaseIfNotExists`1.InitializeDatabase(`0)">
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>EntityFramework</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:System.Data.Entity.CreateDatabaseIfNotExists`1">
|
||||
<summary>
|
||||
<see cref="T:System.Data.Entity.IDatabaseInitializer`1" /> 的实现,它仅在数据库不存在时重新创建数据库并选择用数据重新设置数据库的种子。若要设置数据库的种子,请创建一个派生类并重写 Seed 方法。</summary>
|
||||
<typeparam name="TContext">上下文的类型。</typeparam>
|
||||
</member>
|
||||
<member name="M:System.Data.Entity.CreateDatabaseIfNotExists`1.#ctor">
|
||||
<summary>初始化 <see cref="T:System.Data.Entity.CreateDatabaseIfNotExists`1" /> 类的新实例。</summary>
|
||||
</member>
|
||||
<member name="M:System.Data.Entity.CreateDatabaseIfNotExists`1.InitializeDatabase(`0)">
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>Newtonsoft.Json</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:Newtonsoft.Json.Bson.BsonObjectId">
|
||||
<summary>
|
||||
Represents a BSON Oid (object id).
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.Bson.BsonObjectId.Value">
|
||||
<summary>
|
||||
Gets or sets the value of the Oid.
|
||||
</summary>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>Newtonsoft.Json</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:Newtonsoft.Json.Bson.BsonObjectId">
|
||||
<summary>
|
||||
Represents a BSON Oid (object id).
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.Bson.BsonObjectId.Value">
|
||||
<summary>
|
||||
Gets or sets the value of the Oid.
|
||||
</summary>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>Newtonsoft.Json</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:Newtonsoft.Json.Bson.BsonObjectId">
|
||||
<summary>
|
||||
Represents a BSON Oid (object id).
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.Bson.BsonObjectId.Value">
|
||||
<summary>
|
||||
Gets or sets the value of the Oid.
|
||||
</summary>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>Newtonsoft.Json</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:Newtonsoft.Json.Bson.BsonObjectId">
|
||||
<summary>
|
||||
Represents a BSON Oid (object id).
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.Bson.BsonObjectId.Value">
|
||||
<summary>
|
||||
Gets or sets the value of the Oid.
|
||||
</summary>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>Newtonsoft.Json</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:Newtonsoft.Json.Bson.BsonObjectId">
|
||||
<summary>
|
||||
Represents a BSON Oid (object id).
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.Bson.BsonObjectId.Value">
|
||||
<summary>
|
||||
Gets or sets the value of the Oid.
|
||||
</summary>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>Newtonsoft.Json</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:Newtonsoft.Json.Bson.BsonObjectId">
|
||||
<summary>
|
||||
Represents a BSON Oid (object id).
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.Bson.BsonObjectId.Value">
|
||||
<summary>
|
||||
Gets or sets the value of the Oid.
|
||||
</summary>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>Newtonsoft.Json</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:Newtonsoft.Json.Bson.BsonObjectId">
|
||||
<summary>
|
||||
Represents a BSON Oid (object id).
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.Bson.BsonObjectId.Value">
|
||||
<summary>
|
||||
Gets or sets the value of the Oid.
|
||||
</summary>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>Newtonsoft.Json</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:Newtonsoft.Json.Bson.BsonObjectId">
|
||||
<summary>
|
||||
Represents a BSON Oid (object id).
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.Bson.BsonObjectId.Value">
|
||||
<summary>
|
||||
Gets or sets the value of the Oid.
|
||||
</summary>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>Newtonsoft.Json</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:Newtonsoft.Json.Bson.BsonObjectId">
|
||||
<summary>
|
||||
Represents a BSON Oid (object id).
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.Bson.BsonObjectId.Value">
|
||||
<summary>
|
||||
Gets or sets the value of the Oid.
|
||||
</summary>
|
Loading…
Reference in new issue