master
editor 6 months ago
commit 25a072c0b1

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WINFORM宿舍管理系统
一、源码描述
Winform宿舍管理系统
环境VS2022 Winform Sql2019
二、功能介绍
管理端
1、通知管理
2、宿舍报修
3、离宿请假
4、学生管理
学生总表
离宿记录
学生端:
1、保修
2、请假
3、查看通知
管理员与学生的账号与密码都存在bin目录下的用户登录表.xml中
三、注意事项
1、在项目DBHelper.cs修改数据库连接字符串附加数据库。
2、管理员账号与密码1234 51aspx 。
学生16222001 51aspx
3、ctrl+F5运行即可。
作者: coderbest
如需获得该源码的视频、更新等更多资料请访问: https://www.51aspx.com/Code/WinformDormitoryManagement
------------------------------------------------------------------------------------------------
源码服务专家
官网: https://www.51aspx.com
讨论圈: https://club.51aspx.com/
平台声明:
1.51Aspx平台上提供下载的资源为免费、共享、商业三类源码,其中免费和共享源码仅供个人学习和研究使用,商业源码请在相应的授权许可条件下使用;
2.51Aspx平台对提供下载的软件及其它资源不拥有任何权利,其版权归属源码合法拥有者所有;
3.著作权人发现本网站载有侵害其合法权益的内容或作品,请与我们联系( 登录官网与客服反馈或发送邮件到support@51Aspx.com
4.51Aspx平台不保证提供的下载资源的准确性、安全性和完整性;
友情提示:
一般数据库文件默认在 DB_51Aspx 文件夹下
默认账号密码一般均为51Aspx
关于源码使用常见问题及解决方案,请参阅: https://www.51aspx.com/Help

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Linq;
using System.Text;
using System.Xml;
using System.Collections;
using System.Security.Cryptography;
using System.Threading;
using System.Drawing;
using System.Windows.Forms;
using System.Data.SqlClient;
namespace Tools
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace 宿
{
public class HolidayInfo
{
public int Sno { get; set; }
public DateTime LeaveTime { get; set; }
public DateTime ArriveTime { get; set; }
public string State { get; set; }
public HolidayInfo(int sno,DateTime leavetime,DateTime arrivetime,string state)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Security.Cryptography;
namespace Tools
{
public static class MyMD5
{
private static MD5 md5 = MD5.Create();
public static string myMD5(string str)
{
byte[] buf = Encoding.Default.GetBytes(str);

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
namespace 宿
{
static class Program
{
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main()
{

@ -0,0 +1,15 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// 有关程序集的常规信息通过下列属性集
// 控制。更改这些属性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("登陆管理")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("登陆管理")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

@ -0,0 +1,15 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:2.0.50727.3053
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace 宿.Properties {
using System;
/// <summary>

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:2.0.50727.3053
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace 宿.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "9.0.0.0")]

@ -0,0 +1,15 @@
namespace 宿
{
partial class StudentManager
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using Tools;
using System.Xml;
using System.IO;
namespace 宿
{

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace 宿
{
public class User
{
public string Type { get; set; }
public int Sno { get; set; }
public string Pwd { get; set; }
public User(int sno,string pwd,string type)
{
this.Sno = sno;

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFDetailedInfo
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using Tools;
using System.Xml;
namespace 宿
{
public partial class WFDetailedInfo : Skin_Mac

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFDormSch
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using Tools;
namespace 宿
{
public partial class WFDormSch : Skin_Mac
{

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFFix
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using System.Xml;
using Tools;
namespace 宿
{
public partial class WFFix : Skin_Mac

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFHld
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using System.Xml;
namespace 宿
{
public partial class WFHld : Skin_Mac
{

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFHoliday
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using System.Xml;
namespace 宿
{
public partial class WFHoliday : Skin_Mac
{

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFLog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using System.Xml;
namespace 宿
{
public partial class WFLog : Skin_Mac
{

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFLogin
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true否则为 false。</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using System.Xml;
using Tools;
using System.Threading;
using System.Runtime.InteropServices;
namespace 宿

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFManager
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using Tools;
namespace 宿
{
public partial class WFManager : Skin_Mac
{

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFMessage
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using System.Xml;
namespace 宿
{
public partial class WFMessage : Skin_Mac
{

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFStudentTable
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using Tools;
namespace 宿
{
public partial class WFStudentTable : Skin_Mac
{

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:2.0.50727.3053
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
//
// 此源代码是由 Microsoft.VSDesigner 2.0.50727.3053 版自动生成。
//
#pragma warning disable 1591

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<configSections>
<sectionGroup name="applicationSettings" type="System.Configuration.ApplicationSettingsGroup, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" >
<section name="登陆管理.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" />
</sectionGroup>
</configSections>
<applicationSettings>
<登陆管理.Properties.Settings>
<setting name="登陆管理_cn_com_webxml_webservice_WeatherWebService"
serializeAs="String">
<value>http://www.webxml.com.cn/WebServices/WeatherWebService.asmx</value>
</setting>
</登陆管理.Properties.Settings>
</applicationSettings>

@ -0,0 +1,15 @@
<?xml version="1.0"?>
<Users>
<manager no="1234">
<notice>dfasdf</notice>
</manager>
<log>
<student>
<sno>16222039</sno>
<leavetime>2018/3/9 0:00:00</leavetime>
<arrivetime>2018/3/9 0:00:00</arrivetime>
<state>已销假</state>
</student>
<student>
<sno>16222039</sno>
<leavetime>2018/3/21 0:00:00</leavetime>

@ -0,0 +1,15 @@
<?xml version="1.0"?>
<Users>
<student>
<no>16222042</no>
<psw>81dc9bdb52d04dc20036dbd8313ed055</psw>
</student>
<student>
<no>16222044</no>
<psw>81dc9bdb52d04dc20036dbd8313ed055</psw>
</student>
<student>
<no>16222040</no>
<psw>81dc9bdb52d04dc20036dbd8313ed055</psw>
</student>
<student>

@ -0,0 +1,15 @@
namespace 宿
{
partial class UpdataPwd
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using CCWin;
using System.Xml;
using System.Collections;
using System.Security.Cryptography;
using System.Windows.Forms;
namespace 宿
{

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.21022</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{F4635D44-757C-4AAA-A62F-A74DCE55E48B}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>宿舍管理系统</RootNamespace>
<AssemblyName>登陆管理</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFPop
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using System.Runtime.InteropServices;
namespace 宿
{
public partial class WFPop : CCSkinMain
{

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
<!DOCTYPE html>
<!-- saved from url=(0014)about:internet -->
<html xmlns:msxsl="urn:schemas-microsoft-com:xslt"><head><meta content="en-us" http-equiv="Content-Language" /><meta content="text/html; charset=utf-16" http-equiv="Content-Type" /><title _locID="ConversionReport0">
Migration Report
</title><style>
/* Body style, for the entire document */
body
{
background: #F3F3F4;
color: #1E1E1F;
font-family: "Segoe UI", Tahoma, Geneva, Verdana, sans-serif;
padding: 0;
margin: 0;
}

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Linq;
using System.Text;
using System.Xml;
using System.Collections;
using System.Security.Cryptography;
using System.Threading;
using System.Drawing;
using System.Windows.Forms;
using System.Data.SqlClient;
namespace Tools
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace 宿
{
public class HolidayInfo
{
public int Sno { get; set; }
public DateTime LeaveTime { get; set; }
public DateTime ArriveTime { get; set; }
public string State { get; set; }
public HolidayInfo(int sno,DateTime leavetime,DateTime arrivetime,string state)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Security.Cryptography;
namespace Tools
{
public static class MyMD5
{
private static MD5 md5 = MD5.Create();
public static string myMD5(string str)
{
byte[] buf = Encoding.Default.GetBytes(str);

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
namespace 宿
{
static class Program
{
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main()
{

@ -0,0 +1,15 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// 有关程序集的常规信息通过下列属性集
// 控制。更改这些属性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("登陆管理")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("登陆管理")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

@ -0,0 +1,15 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace 宿.Properties {
using System;
/// <summary>

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace 宿.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.8.0.0")]

@ -0,0 +1,15 @@
namespace 宿
{
partial class StudentManager
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using Tools;
using System.Xml;
using System.IO;
namespace 宿
{

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace 宿
{
public class User
{
public string Type { get; set; }
public int Sno { get; set; }
public string Pwd { get; set; }
public User(int sno,string pwd,string type)
{
this.Sno = sno;

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFDetailedInfo
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using Tools;
using System.Xml;
namespace 宿
{
public partial class WFDetailedInfo : Skin_Mac

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFDormSch
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using Tools;
namespace 宿
{
public partial class WFDormSch : Skin_Mac
{

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFFix
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using System.Xml;
using Tools;
namespace 宿
{
public partial class WFFix : Skin_Mac

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFHld
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using System.Xml;
namespace 宿
{
public partial class WFHld : Skin_Mac
{

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFHoliday
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using System.Xml;
namespace 宿
{
public partial class WFHoliday : Skin_Mac
{

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFLog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using System.Xml;
namespace 宿
{
public partial class WFLog : Skin_Mac
{

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFLogin
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true否则为 false。</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using System.Xml;
using Tools;
using System.Threading;
using System.Runtime.InteropServices;
namespace 宿

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFManager
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using Tools;
namespace 宿
{
public partial class WFManager : Skin_Mac
{

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFMessage
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using System.Xml;
namespace 宿
{
public partial class WFMessage : Skin_Mac
{

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
namespace 宿
{
partial class WFStudentTable
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CCWin;
using Tools;
namespace 宿
{
public partial class WFStudentTable : Skin_Mac
{

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...

@ -0,0 +1,15 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
//
// This source code was auto-generated by Microsoft.VSDesigner, Version 4.0.30319.42000.
//
#pragma warning disable 1591

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<configSections>
<sectionGroup name="applicationSettings" type="System.Configuration.ApplicationSettingsGroup, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" >
<section name="登陆管理.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" />
</sectionGroup>
</configSections>
<applicationSettings>
<登陆管理.Properties.Settings>
<setting name="登陆管理_cn_com_webxml_webservice_WeatherWebService"
serializeAs="String">
<value>http://www.webxml.com.cn/WebServices/WeatherWebService.asmx</value>
</setting>
</登陆管理.Properties.Settings>
</applicationSettings>

@ -0,0 +1,15 @@
<?xml version="1.0"?>
<Users>
<manager no="1234">
<notice>dfasdf</notice>
</manager>
<log>
<student>
<sno>16222039</sno>
<leavetime>2018/3/9 0:00:00</leavetime>
<arrivetime>2018/3/9 0:00:00</arrivetime>
<state>已销假</state>
</student>
<student>
<sno>16222039</sno>
<leavetime>2018/3/21 0:00:00</leavetime>

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